Creating Lifelike Digital Humans for Everyone - Presentation 21.07

N. Mahmood and B. Kilgore, "Creating Lifelike Digital Humans for Everyone", Proc. of 3DBODY.TECH 2021 - 12th Int. Conf. and Exh. on 3D Body Scanning and Processing Technologies, Lugano, Switzerland, 19-20 Oct. 2021, #07.

Title:

Creating Lifelike Digital Humans for Everyone

Authors:

Naureen MAHMOOD, Ben KILGORE

Meshcapade GmbH, Tuebingen, Germany

Abstract:

Not available

About:

Meshcapade (Germany) is a startup creating realistic human avatars for use in research, apparel, biomechanics, virtual reality and film. The nuances of human shape and movement are modeled by using machine learning and computer vision. Meshcapade builds automation from 3D & 4D scans, RGB-D sequences, Mocap, IMU and image data. Meshcapade brings realistic human models to life in everyday environments.

Presentation:

Details:

Proceedings: 3DBODY.TECH 2021, 19-20 Oct. 2021, Lugano, Switzerland
Paper id#: 07

License/Copyright notice

Proceedings: © Hometrica Consulting - Dr. Nicola D'Apuzzo, Switzerland, hometrica.ch.
Authors retain all rights to individual papers, which are licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
The papers appearing in the proceedings reflect the author's opinions. Their inclusion in the proceedings does not necessary constitute endorsement by the editor or by the publisher.


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