Paper 15.185

C. Heindl et al., "ReconstructMe SDK: a C API for Real-time 3D Scanning", in Proc. of 6th Int. Conf. on 3D Body Scanning Technologies, Lugano, Switzerland, 2015, pp. 185-193,


ReconstructMe SDK: a C API for Real-time 3D Scanning


Christoph HEINDL, Harald BAUER, Martin ANKERL, Andreas PICHLER

PROFACTOR GmbH, Steyr, Austria


Summary: ReconstructMe SDK2 is an ISO C library for performing real-time 3D reconstruction for hand-operated RGB-D camera devices. It provides interfaces for entire 3D scanning pipeline including pre and post processing steps, such as sensor data filtering and 3D surface post processing tasks. Developers can embed ReconstructMe SDK in their applications, saving themselves the work of implementing their own scanning pipeline. To target a wide range of applications ReconstructMe SDK designed to scale simple single sensor applications to distributed multi-sensor frameworks with cloud based 3D reconstruction back-ends.
Availability: ReconstructMe SDK was first released in June 2013. Binaries, x86 and x64, are available for all common Windows platforms including mobile versions.


Full paper: 15.185.pdf
Proceedings: 3DBST 2015, 27-28 Oct. 2015, Lugano, Switzerland
Pages: 185-193
DOI: 10.15221/15.185

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