Paper 14.248

M. Ernst and U. Detering-Koll, "Posture Dependency of 3D-Body Scanning Data for a Virtual Product Development Process in Apparel Industry", in Proc. of 5th Int. Conf. on 3D Body Scanning Technologies, Lugano, Switzerland, 2014, pp. 248-258,


Posture Dependency of 3D-Body Scanning Data for a Virtual Product Development Process in Apparel Industry


Michael Ernst 1,2, Ute Detering-Koll 1

1 Niederrhein University of Applied Sciences, Germany;
2 Cape Peninsula University of Applied Sciences, South Africa


Nowadays the product development process in apparel industry is mainly influenced by the customer- the so called target group. Companies spending mass of time and effort to analyze the target markets- national and international- to gain valuable information assisting them in building up company dependent body measurement charts, final measurement charts for their products and necessarily grading tables for the size range offered.
Most companies are working with fitting models- representing more or less the "vision of the brand" and- if well selected- the basic size of their measurement charts and hopefully the customer.
Unfortunately in most cases the fitting is done- due to time and costs- with one model and leads to the fact of a tailor made fitting process for this person with a non-defined physical and mental state on this day.
Virtual Product Development is a powerful tool to overcome these barriers. By using statistical avatars representing the target group aimed for, and scanatars from various fitting models it is possible to check the sizing and to screen the fit of a product on slightly different bodies and postures of the same size in a quite short time. However it is not negligible to control the body scanning process in detail to get really the information wanted.


Full paper: 14.248.pdf
Proceedings: 3DBST 2014, 21-22 Oct. 2014, Lugano, Switzerland
Pages: 248-258
DOI: 10.15221/14.248

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