Paper 11.225

J.-M. Surville, "Posture, 3D Real Body, Virtual Try-On: Toward Fashion", in Proc. of 2nd Int. Conf. on 3D Body Scanning Technologies, Lugano, Switzerland, 2011, pp. 225-233,


Posture, 3D Real Body, Virtual Try-On: Toward Fashion



Lectra, France


Work on real bodies through the virtual try-on software give an important practice field. Students as well as skilled operators understand the real relationship between a garment and the body. As an introduction a standard garment is mounted on a virtual mannequin.
Fitting is generally analyzed in a predicted result according to standard construction on standard mannequin. For our purpose, a common real person may wear a standard garment as well as garment constructed on her proper measurements. The virtual environment let the skill operator appreciate the fitting. In the case of a particular posture the 3D environment is a powerfully tool to understand the effects of the posture on the garment behavior.
The 3D body measurement software of body scanners is a precious tool for understanding the future garment dimension. A standard construction let appear the defaults of fitting between the garment and the body. Different successive approaches are presented to solve the different parts of the garment involved in the draping. The interactive process gives a theoretical and practical view of the fitting result before the real confirmation by sewing the real garment. In conclusion 3D real bodies issued from body scanners allow the introduction of fashion in real case studies thanks to 3D virtual try-on software.


anthropometry, made to measure, virtual try-on


Full paper: 11.225.pdf
Proceedings: 3DBST 2011, 25-26 Oct. 2011, Lugano, Switzerland
Pages: 225-233

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