3D Body Scanning With One Kinect - 11.121

Y. Cui and D. Stricker, "3D Body Scanning With One Kinect", in Proc. of 2nd Int. Conf. on 3D Body Scanning Technologies, Lugano, Switzerland, 2011, pp. 121-129, https://doi.org/10.15221/11.121.

Title:

3D Body Scanning With One Kinect

Authors:

Yan CUI, Didier STRICKER

DFKI, Augmented Vision, Kaiserslautern University, Kaiserslautern, Germany

Abstract:

In this paper we describe a method for 3D body scanning by aligning depth and color scans which were taken around a human body with a Kinect camera. The Kinect camera is a "controller-free gaming and entertainment experience" by Microsoft for the Xbox 360 video game platform. It delivers depth and color scans at video rate. The proposed scanning solution makes 3D scanning technology more accessible to end-users, since it is easy-to-use and cost-effective. With this technique, 3D models could become a much more widely used asset, just as image and video data are today. This could open the door for many new applications, for instance in community web platforms or online shopping.

Keywords:

body scanning, global alignment, ICP, non-rigid transformation, super-resolution, Kinect

Details:

Full paper: 11.121.pdf
Proceedings: 3DBST 2011, 25-26 Oct. 2011, Lugano, Switzerland
Pages: 121-129
DOI: https://doi.org/10.15221/11.121

License/Copyright notice:

Proceedings: © Hometrica Consulting - Dr. Nicola D'Apuzzo, Switzerland, hometrica.ch.
Authors retain all rights to individual papers, which are licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
The papers appearing in the proceedings reflect the author's opinions. Their inclusion in the proceedings does not necessary constitute endorsement by the editor or by the publisher.


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